Pacing in Horror Games: Balancing Tension and Relief
Introduction Imagine yourself creeping through a dimly lit, abandoned hospital, the silence broken only by the dripping of water and your own ragged breaths. You’re on edge, every creak of the floorboards sending chills down your spine. Then, suddenly, a shadowy figure lunges at you,… Read More »Pacing in Horror Games: Balancing Tension and Relief